This was the basis from which we worked on to design the rest of the level. I really love the sense of depth and paper feel to this but it still needs something else.
So at the beginning of the week me and Denzil decided to swap jobs and he has been working on UE4 mechanics and has managed to get a re-spawn and checkpoint system working, which I would have never have been able to do.
|Rabbit hole, "Drink Me" and "Eat Me" room|
|The book path|
|Extended book path|
|Extended book path repainted|
|Lily pad jump|
|The Caterpillars lair|
Dan has also been working on Alice and I am over the moon with his concepts;
I ablsoloutely love number 11 and I feel like we are going the right way in terms of us doing an Alice based on Alice Liddell (The girl that inspired Lewis Carroll).
I love number 7 and 8, they have a unique feel to them but still refer to Carroll's original illustrations.
|Lewis Carroll's original card character illustrations.|
obviously the graphics have not been designed or made yet but me and Freddy feel that having something like this as the background;
would work quite well with the overall style and look of the game.
That's everything so far, update you soon.
Cheerio for now.
Photo of Alice Liddell: http://www.theatlantic.com/entertainment/archive/2012/07/meet-the-girl-who-inspired-alice-in-wonderland/259474/
Lewis Carroll illustration: http://www.stylezza.com/exposition-alice-at-wonder-cards-land-at-issy-les-moulineaux-museum-551
Book with bottles: http://www.flickr.com/photos/goddess_spiral/4329276330/in/photostream/